The old gods have fallen silent and the Realm withers. Take up the last ember of the Verdant Crown, cross five untamed kingdoms, and decide what rises from the ashes.
For a thousand years the Verdant Crown kept the seasons turning and the dark beneath the roots asleep. Then the Crown shattered, and its light scattered into five kingdoms, each now ruled by those who would hoard its embers for themselves.
You wake on the shore of a drowned kingdom with no name and no memory, holding the last unbroken shard. Where it leads, the Realm itself will answer.
Ancient woods where the first ember fell. The trees still whisper the names of the dead.
A frozen throne above the clouds, ruled by a queen who has not slept in a hundred winters.
The seat of the shattered Crown, and the place where every path must finally end.
A handcrafted world built for the curious, every cave, every ruin, every choice was placed by hand.
Climb anything you can see. No invisible walls, no waypoints unless you ask for them.
Weighty, reactive swordplay where stance, terrain and timing matter more than numbers.
Bind the scattered embers into spells of your own making. No two grimoires are alike.
Kingdoms rise, fall and remember. Your story is written into the land itself.
Begin as one of three archetypes, then break the mold. Skills are earned, never locked.
A bulwark of the old order. Turns aside any blade and answers with one of their own.
A vessel for the Crown's scattered fire. Devastating, unstable, and impossible to ignore.
Trades armor for cunning. Walks unseen, strikes once, and is gone before the echo fades.
"You will not save the Realm. You will only decide which version of it survives the dawn."
Every pre-order grants the Founding Hero pack and early access to the closed beta.
"The rare open world that trusts you completely. I went looking for a quest and found a hundred stories no map ever mentioned."
"Combat with the weight of consequence and a world that grieves when you fail it. I haven't stopped thinking about the ending."
"Celexly doesn't hold your hand. It hands you a shard of light and dares you to find out what it's for. Flawless."
Celexly: Echoes of the Verdant Realm launches Winter 2026. Pre-order any edition now to join the closed beta months ahead of release.
Celexly releases day-one on PC and all major current-generation consoles, with cloud streaming support. Cross-progression carries your save across every platform you own.
Yes, five seamless kingdoms with no loading walls between them. The main path runs roughly 40 hours; completionists report 60+ exploring every ruin and side-tale.
Celexly is a single-player story first. An optional asynchronous co-op layer lets you leave aid, or traps, in other travelers' worlds, and discover theirs in return.
Absolutely. Pre-orders can be cancelled for a full refund any time before launch day, no questions, no quests required.
Join the Vanguard for closed-beta keys, lore drops, and the first look at the world before anyone else crosses its borders.